Listing entries tagged with criterion


choose your own adventure dvd Post date  10.05.2006, 8:36 AM

I just read the NYTimes mention of The Onyx Project, a new film on DVD that will let you choose what you see, bringing interactivity and participation to film in an unprecedented way.

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Mainstream film has, for most of its life, been a linear viewing experience. Deviations from that formula have caused a stir: the first one I can remember is the three different endings of "Clue" in 1985. More recently, DVD's have regularly included alternate endings as part of the bonus materials. These 'extras' are a part of nearly every new DVD, a crowd-pleasing trend that began with the Criterion Collection of laserdiscs. Moving films to digital media allowed for a transformative experience—frame by frame control, inclusion of alternate soundtracks, and clips from the cutting room floor (including alternate endings). These additions allowed viewers to radically alter the way they watch film.

But the Onyx Project takes the possibilities of digital media one step further. It transforms the movie experience by allowing the viewer to completely control the unfolding of the story. You control the trajectory and progress of the film by choosing the clip you want to see next, using the proprietary NAV system (Non-linear Arrayed Video—patent pending). There is a shuffle mechanism, if choosing seems too difficult (or if you're feeling serendipitous). The marketing materials promise that with over 500 segments to choose from, no two viewers will see the same thing. The DVD is a garden of forking paths.

I think this is pretty cool stuff: not only technologically, but because I happen to like David Straithairn. (Whistler is one of the all-time best geeks on film.) In the Onyx project, Straithairn plays "Robert A. Henderson, Colonel, U.S. Army." The Onyx Project is his story.

As Henderson unfolds the history of the mission he named Onyx, he speaks of Islam and Christianity, of Mideast history and culture, and of our own political scene. He talks in depth of the military, both of its past and traditoins as well as his own modern area of expertise in Special Operations. He explores his attitutes about President Bush, both before and since the Onyx mission, and of the impact his thoughts — and actions — may have had on his own life, both professional and personal.

The content seems perfectly reasonable (perhaps even a little mundane). Still, I have some doubts about the form: as with most things not web enabled, I instinctively feel claustrophobic. The edges are too close, 500 segments though there be. They say there is a web enabled version of NAV coming out—I'm curious to see what makes it different from traditional hypermedia. Another reservation: out of 500 clips, how is it possible to make a sensible narrative? There is a common scenario in video games: you are exploring the world, taking your time to discover the boundaries of the game, and all of a sudden you find yourself confronted with a character telling you some weighty news in hopes of moving the story along. This places one obvious path in front of you, where an infinite number of paths existed before. I hope the director (Larry Atlas) has managed to successfully construct a cohesive narrative without relying on that kind of contrivance (in the DVD form it would be only allowing a single choice following a particular clip). I think, however, that a feeling of restriction will settle on viewers no matter what, as they try to exert editorial control over the scene choices to construct their own narratives, only to, perforce, be herded back into Henderson's story.

In a fully networked experience, fans could expand on the story at will, bringing their own stories into play against the backdrop of Col. Henderson and the Onyx Project. The loose narrative structure provides an endless stage for people to create their own roles. It could quickly take on the dimensions of the best Alternate Reality Games, blurring the boundaries between reality and media fiction for contributors and viewers. Right now the Onyx Project let's you choose your own adventure; what happens when we write our own adventure?

Posted by jesse wilbur at 08:36 AM | Comments (1) | TrackBack
tags: DVD , criterion , david_straithairn , hypermedia , onyx_project

working in the open Post date  08.01.2006, 4:59 PM

From 1984 to 1996 i had the good fortune to be a part of Voyager, an innovative publisher known for The Criterion Collection, which started in 1984 as a series of laser videodiscs, innovative cd-roms, the first credible electronic books in the Expanded Books series, and even a few landmarks on the web including the first audio webcast which fielded questions from remote listeners. We were a wide-eyed group inventing things as we went along. Nothing happened without intense in-house discussion and debate over the complex new relationships between form and content afforded by new technologies. But realistically the discussion was limited at the most to the hundred or so people at any one time who were involved in development of Voyager's titles.

Through another stroke of luck i've managed to be part of a second wonderfully creative group which is having as much fun navigating uncharted waters as we did at Voyager. However this time, thanks to the network, my colleagues and i are working out in the open. And because others are able to listen in as we "think out loud" and then "chime-in" if they have something to contribute, the discussion is ever so much broader, deeper and fundamentally useful.

This thought came to me this morning when i looked at the discussion on if:book about MediaCommons and realized how remarkable a group of people had contributed so far and how much quicker the discussion is developing than it ever could have if it had just been my colleagues and i discussing this around a table.

Posted by bob stein at 04:59 PM | Comments (0) | TrackBack
tags: criterion , mediacommons , network , voyager