Listing entries tagged with culture


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books and the man i sing Post date  09.01.2007, 6:36 PM

I've been reading failed Web1.0 entrepreneur Andrew Keen's The Cult of the Amateur. For those who haven't hurled it out of the window already, this is a vitriolic denouncement of the ways in which Web2.0 technology is supplanting 'expert' cultural agents with poor-quality 'amateur' content, and how this is destroying our culture.

In vehemence (if, perhaps, not in eloquence), Keen's philippic reminded me of Alexander Pope (1688-1744). Pope was one of the first writers to popularize the notion of a 'critic' – and also, significantly, one of the first to make an independent living through sales of his own copyrighted works. There are some intriguing similarities in their complaints.

In the Dunciad Variorum (1738), a lengthy poem responding to the recent print boom with parodies of poor writers, information overload and a babble of voices (sound familiar, anyone?) Pope writes of 'Martinus Scriblerus', the supposed author of the work

He lived in those days, when (after providence had permitted the Invention of Printing as a scourge for the Sins of the learned) Paper also became so cheap, and printers so numerous, that a deluge of authors cover'd the land: Whereby not only the peace of the honest unwriting subject was daily molested, but unmerciful demands were made of his applause, yea of his money, by such as would neither earn the one, or deserve the other.

The shattered 'peace of the honest unwriting subject', lamented by Pope in the eighteenth century when faced with a boom in printed words, is echoed by Keen when he complains that “the Web2.0 gives us is an infinitely fragmented culture in which we are hopelessly lost as to how to focus our attention and spend our limited time.” Bemoaning our gullibility, Keen wants us to return to an imagined prelapsarian state in which we dutifully consume work that has been as “professionally selected, edited and published”.

In Keen's ideal, this selection, editing and publication ought (one presumes) to left in the hands of 'proper' critics - whose aesthetic in many ways still owes much to (to name but a few) Pope's Essay On Criticism (1711), or the satirical work The Art of Sinking In Poetry (1727). But faith in these critics is collapsing. Instead, new tools that enable books to be linked give us “a hypertextual confusion of unedited, unreadable rubbish”, while publish-on-demand services swamp us in “a tidal wave of amateurish work”.

So what? you might ask. So the first explosion in the volume of published text created some of the same anxieties as this current one. But this isn't a narrative of relentless evolutionary progress towards a utopia where everything is written, linked and searchable. The two events don't exist on a linear trajectory; the links between Pope's critical writings and Keen's Canute-like protest against Web2.0 are more complex than that.

Pope's response to the print boom was not simply to wish things could return to their previous state; rather, he popularized a critical vocabulary that both helped others to deal with it, and also – conveniently – positioned himself at the tip of the writerly hierarchy. His extensive critical writings, promoting the notions of 'high' and 'low' quality writing and lambasting the less talented, served to position Pope himself as an expert. It is no coincidence that he was one of the first writers to break free of the literary patronage model and make a living out of selling his published works. The print boom that he critiqued so scatologically was the same boom that helped him to the economic independence that enabled him to criticize as he saw fit.

But where Pope's approach to the print boom was critical engagement, Keen offers only nostalgic blustering. Where Pope was crucial in developing a language with which to deal with the print boom, Keen wishes only to preserve Pope's approach. So, while you can choose to read the two voices, some three centuries apart, as part of a linear evolution, it's also possible to see them as bookends (ahem) to the beginning and end of a literary era.

This era is characterized by a conceptual and practical nexus that shackles together copyright, authorship and a homogenized discourse (or 'common high culture', as Keen has it), delivers it through top-down and semi-monopolistic channels, and proposes always a hierarchy therein whilst tending ever more towards proliferating mass culture. In this ecology, copyright, elitism and mass populism form inseparable aspects of the same activity: publications and, by extension, writers, all busy 'molesting' the 'peace of the honest unwriting subject' with competing demands on 'his applause, yea [on] his money'.

The grading of writing by quality - the invention of a 'high culture' not merely determined by whichever ruler chose to praise a piece - is inextricable from the birth of the literary marketplace, new opportunities as a writer to turn oneself into a brand. In a word, the notion of 'high culture' is intimately bound up in the until-recently-uncontested economics of survival as a writer.

Again, so what? Well, if Keen is right and the new Web2.0 is undermining 'high culture', it is interesting to speculate whether this is the case because it is undermining writers' established business model, or whether the business model is suffering because the 'high' concept is tottering. Either way, if Keen should be lambasted for anything it is not his puerile prose style, or for taking a stand against the often queasy techno-utopianism of some of Web2.0's champions, but because he has, to date, demonstrated little of Pope's nous in positioning himself to take advantage of the new economics of publishing.

Others have been more wily, though, in working out exactly what these economics might be. While researching this piece, I emailed Chris Anderson, Wired editor, Long Tail author, sometime sparring partner for Keen and vocal proponent of new, post-digital business models for writers. He told me that

“For what I do speaking is about 10x more lucrative than selling books [...]. For me, it would make sense to give away the book to market my personal appearances, much as bands give away their music on MySpace to market their concerts. Thus the title of my next book, FREE, which we will try to give away in every way possible.”

Thus, for Anderson, there is life beyond copyright. It just doesn't work the same way. And while Keen claims that Web2.0 is turning us into “a nation so digitally fragmented it's no longer capable of informed debate” – or, in other words, that we have abandoned shared discourse and the respected authorities that arbitrate it in favor of a mulch of cultural white noise, it's worth noting that Anderson is an example of an authority that has emerged from within this white noise. And who is making a decent living as such.

Anderson did acknowledge, though, that this might not apply to every kind of writer - “it's just that my particular speaking niche is much in demand these days”. Anderson's approach is all very well for 'Big Ideas' writers; but what, one wonders, is a poet supposed to do? A playwright? My previous post gives an example of just such a writer, though Doctorow's podcast touches only briefly on the economics of fiction in a free-distribution model. I've argued elsewhere that 'fiction' is a complex concept and severely in need of a rethink in the context of the Web; my hunch is that while for nonfiction writers the Web requires an adjustment of distribution channels and little more, or creative work – stories – the implications are much more drastic.

I have this suspicion that, for poets and storytellers, the price of leaving copyright behind is that 'high art' goes with it. And, further, that perhaps that's not as terrible as the Keens of this world might think. But that's another article.

Posted by sebastian mary at 06:36 PM | Comments (2) | TrackBack
tags: Web2.0 , copyright , cult_of_the_amateur , culture , dunciad , high , keen , pope , publishing

net-native stories are already here: so are the vultures Post date  01.23.2007, 9:33 AM

A split is under way in the culture industry at present, between ever more high-budget centrally-created and released products designed to net the 'live experience' ticket or product-buying punter, and new forms of distributed, Net-mediated creativity. This is evidenced throughout the culture industry; but while ARGs (alternate reality games) are a strong candidate for being understood as the 'literary' output of this new culture, there is little discussion of increasing attempts to transform this emerging genre straight into a vehicle for advertising. In the light of my own rather old-fashioned literary idealism, I want first to situate ARGs in the context of this split between culture-as-industry and culture-as-community, to argue the case for ARGs as participatory literature, and finally to ponder the appropriateness of leaving them to the mercies of the PR industry.

the culture industry and the new collaboration

Anti-pirating adverts have been common since video came into wide use. But the other day I saw one at the cinema that got me thinking. Rather than taking the line that copying media is a crime, it showed scenes from Apocalypto, while pointing out that such a spectacular film is much better enjoyed on a huge cinema screen. It struck me as a shrewd take: rather than making ominous noises about crime, the advert aimed to drive cinema attendance by foregrounding the format-specific benefits (darkened room, audience, popcorn, huge screen) of the cinema experience .

It reminded me of a conversation I had with musician-turned-intellectual Pat Kane. Since the advent of iTunes and the like, he said, gigging is often a musician's main source of income. I had a look at live performance prices, and discovered that whereas in 2001 high-end tickets cost $60, in 2006 Paul McCartney (amongst others) charged $250 per ticket. The premium is for the format-specific features of the experience: the atmosphere, the 'authenticity', the transient moment. Everything else is downloadable.

But the catch is that you have to sell material that suits the 'live' immersive experience. That means all-singing, all-dancing extravaganza gigs (Madonna crucified on a mirrored cross in Rome, anyone?) and super-colossal epic 'excitement' films, full of special effects, chases, explosions and the like. Consider the top ten grossing films 2000-06: three Harry Potters, three Lord of the Ringses, three X-Men films, three Star Warses, three Matrix films, Spider-man, two Batmans, The Chronicles of Narnia, Day After Tomorrow, Jurassic Park 3, Terminator 3 and War of the Worlds. Alongside that there were typically at least two high-budget CGI films in the top ten each year Exciting fantasy epics are on the up, because if you produce anything else the punters are more likely to skip the cinema experience and just download it.

So the networked replicability of content drives a trend for high-budget, high-concept cultural content for which you can justifiably charge at the door. But other forms are on the up. The NYT just ran a story about M dot Strange, who brought a huge YouTube audience to his Sundance premiere. And December's Wired called the LonelyGirl15 phenomenon on YouTube 'The future of TV'. It's not as if general cinema release is the only way to make your name. Sandi Thom's rise to fame through a series of webcasts tells the same story.

Here, we see artists who reverse the paradigm: rather than seeking to thrill a passive audience, they intrigue an active one. Rather than seeking to retain control, they farm parts of the story out. As Lonelygirl15's story grows, each characer will get a vlog: rather than produce the whole thing themselves, the originators will work out a basic storyline and then pair writers and directors with actors and let them loose.

I don't wish to argue here that this second paradigm of community-based participative creation is necessarily 'better', or that it will supplant existing cultural forms. But it is emerging rapidly as a major cultural force, and merits examination both in its own right and for clues to the operation of Net-native forms of literature.

fact or fiction? who cares?

A frequent characteristic of these kinds of networked co-creation is debate about the 'reality' of its products. LonelyGirl15 whipped up a storm on ARG Network while people tried to work out if she was an ARG trailhead, an advertising campaign, or a real teenager. Similarly, many have suspected Sandi Thom's webcast story of including a layer of fiction. But this has not hurt Sandi's career any more than it killed interest in LonelyGirl15. Built into these discussions is a sense that this (like much ambiguity) is not a bug but a feature, and is actually intrinsic to the operation of the net. After all, the promise underpinning Second Life, MUDs, messageboards and much of the Net's traffic is radical self-reinvention beyond the bounds of one's life and physical body. Fiction is part of Net reality.

Literary theorists have held fiction in special regard for thousands of years; if fiction is intrinsic to the 'reality' of the Net, what happens to storytellers? Is there a kind of literature native to the Net?

ARGs: net-native literature

Though it's a relatively young phenomenon, and I have no doubt that other forms will emerge, the strongest candidates at present for consideration as such are ARGs (alternate reality games). Unlike PVP online games, they are at least partially written (textual), and rely heavily on participants' collaboration through messageboards. If you're trying to catch up, you essentially read the 'story' as it is 'written' by its participants in fora dedicated to solving them. They have a clear story, but are dependent for their unfolding on community participation - and may be changed by this participation: in 2001, Lockjaw ended prematurely when participants brought a class-action lawsuit against the fictional genetic engineering company at the heart of the story. Or perhaps it didnt - I've seen one reference to this event, but other attempts simply lead me deeper into a story that may or may not still be active.

Thus, like LonelyGirl15 and her ilk, ARGs also bridge fact and fiction. This is part of their pleasure, and it is pervasive: I had a Skype conversation yesterday with Ansuman Biswas, an artist who has been sucked into the now-unfolding MEIGEIST game when its creators referenced his work in the course of casting story clues. Ansuman delightedly sent me the link to the initial thread on the game at unfiction, where participants have been debating whether Ansuman exists or not. Even though I was talking to him at the time I almost found myself wondering, too.

Where ARGs as a creative form diverge from print literature (at least, from modern print literature) is in their use of pastiche, patchwork and mash-up. One of the delights of storytelling is the sense of an organising intelligence at work in a chaos of otherwise random events. ARGs provide this, but in a way appropriate to the Babel of content available on the Net. Participants know that someone is orchestrating a storyline, but that it will not unfold without the active contribution of the decoders, web-surfers, inveterate Googlers and avid readers tracking leads, clues, possible hints and unfolding events through the chaos of the Web. Rather than striving for that uber-modernist concept, 'originality', an ARG is predicated on the pre-existence of the rest of the Net, and works like a DJ with the content already present. In this, it has more in common with the magpie techniques of Montaigne (1533-92), or the copious 'authoritative' quotations of Chaucer than contemporary notions of the author-as-originator.

the PR money-shot

The downside of some ARG activity is the rapid incursions of the marketing machine into the format, and a corresponding tendency towards high-budget games with a PR money-shot. For example, I Love Bees turned out to be a trailer for Halo 2. This spills over into offline publication: Cathy's Book, itself an interactive multimedia concept co-written by Sean Stewart, one of the puppetmasters of the 2001 ARG 'The Beast, made headlines last year when it included product placements from Clinique. So where YouTube, myspace, webcasts and the like appear to be working in some ways to open up and democratise creative activity as a community activity, it is as yet unclear whether the same is true of ARGs. Is it acceptable for immersive fiction to be so seamlessly integrated with the needs of the advertising world? Is the idealism of Aristotle and Sidney still worth keeping? Or is such purism obsolete?

where are the artists?

Either way, this new genre represents, I believe, the first stirrings of a Net-native form of storytelling. ARGs have all the characteristics of networked cultural production: they unfold through the collaboration of a networked problem-solving community; they use multiple media, mixtures of fact and fiction, and a distributed reader/participant base. Their operation, and their susceptibility to co-opting by the marketing industry poses many questions; but the very nature of the form suggests that the way to address these is through engagement, not criticism. So, ultimately, this is a call for writers and artists interested in what the form is and could become: to situate Net writing in the context of why writers have always written, to explore its potential, and to ensure that it remains a form that belongs to us, rather than being sold back to us in darkened theatres with a bagful of memorabilia.

Posted by sebastian mary at 09:33 AM | Comments (7) | TrackBack
tags: ARGs , alternate_reality_games , collaboration , community , culture , industry , internet , literature , writing

transmitting live from cambridge: wikimania 2006 Post date  08.04.2006, 1:29 PM

wikimania logoI'm at the Wikimania 2006 conference at Harvard Law School, from where I'll be posting over the course of the three-day conference (schedule). The big news so far (as has already been reported in a number of blogs) came from this morning's plenary address by Jimmy Wales, when he announced that Wikipedia content was going to be included in the Hundred Dollar Laptop. Exactly what "Wikipedia content" means isn't clear to me at the moment – Wikipedia content that's not on a network loses a great deal of its power – but I'm sure details will filter out soon.

This move is obvious enough, perhaps, but there are interesting ramifications of this. Some of these were brought out during the audience question period during the next panel that I attended, in which Alex Halavis talked about issues of evaluating Wikipedia's topical coverage, and Jim Giles, the writer of the Nature study comparing the Wikipedia & the Encyclopædia Britannica. The subtext of both was the problem of authority and how it's perceived. We measure the Wikipedia against five hundred years of English-language print culture, which the Encyclopædia Britannica represents to many. What happens when the Wikipedia is set loose in a culture that has no print or literary tradition? The Wikipedia might assume immense cultural importance. The obvious point of comparison is the Bible. One of the major forces behind creating Unicode – and fonts to support the languages used in the developing world – is SIL, founded with the aim of printing the Bible in every language on Earth. It will be interesting to see if Wikipedia gets as far.

Posted by dan visel at 01:29 PM | Comments (7) | TrackBack
tags: conferences , culture , hundred_dollar_laptop , nature , olpc , print , sil , wikimania , wikipedia

a2k wrap-up Post date  04.25.2006, 9:35 AM

Access to knowledge means that the right policies for information and knowledge production can increase both the total production of information and knowledge goods, and can distribute them in a more equitable fashion.
Jack Balkin, from opening plenary

I'm back from the A2K conference. The conference focused on intellectual property regimes and international development issues associated with access to medical, health, science, and technology information. Many of the plenary panels dealt specifically with the international IP regime, currently enshrined in several treaties: WIPO, TRIPS, Berne Convention, (and a few more. More from Ray on those). But many others, instead of relying on the language in the treaties, focused developing new language for advocacy, based on human rights: access to knowledge as an issue of justice and human dignity, not just an issue of intellectual property or infrastructure. The Institute is an advocate of open access, transparency, and sharing, so we have the same mentality as most of the participants, even if we choose to assail the status quo from a grassroots level, rather than the high halls of policy. Most of the discussions and presentations about international IP law were generally outside of the scope of our work, but many of the smaller panels dealt with issues that, for me, illuminated our work in a new light.

In the Peer Production and Education panel, two organizations caught my attention: Taking IT Global and the International Institute for Communication and Development (IICD). Taking IT Global is an international youth community site, notable for its success with cross-cultural projects, and for the fact that it has been translated into seven languages—by volunteers. The IICD trains trainers in Africa. These trainers then go on to help others learn the technological skills necessary to obtain basic information and to empower them to participate in creating information to share.

"What I'm talking about is the fact that 'global peripheries' are using technologies to produce their own cultural products and become completely independent from 'cultural industries.'"
—Ronaldo Lemos

The ideology of empowerment ran thick in the plenary panels. Ronaldo Lemos, in the Political Economy of A2K, dropped a few figures that showed just how powerful communities outside the scope and target of traditional development can be. He talked about communities at the edge, peripheries, that are using technology to transform cultural production. He dropped a few figures that staggered the crowd: last year Hollywood produced 611 films. But Nigeria, a country with only ONE movie theater (in the whole nation!) released 1200 films. To answer the question of how? No copyright law, inexpensive technology, and low budgets (to say the least). He also mentioned the music industry in Brazil, where cultural production through mainstream corporations is about 52 CDs of Brazilian artists in all genres. In the favelas they are releasing about 400 albums a year. It's cheaper, and it's what they want to hear (mostly baile funk).

We also heard the empowerment theme and A2K as "a demand of justice" from Jack Balkin, Yochai Benkler, Nagla Rizk, from Egypt, and from John Howkins, who framed the A2K movement as primarily an issue of freedom to be creative.

The panel on Wireless ICT's (and the accompanying wiki page) made it abundantly obvious that access isn't only abut IP law and treaties: it's also about physical access, computing capacity, and training. This was a continuation of the Network Neutrality panel, and carried through later with a rousing presentation by Onno W. Purbo, on how he has been teaching people to "steal" the last mile infrastructure from the frequencies in the air.

Finally, I went to the Role of Libraries in A2K panel. The panelists spoke on several different topics which were familiar territory for us at the Institute: the role of commercialized information intermediaries (Google, Amazon), fair use exemptions for digital media (including video and audio), the need for Open Access (we only have 15% of peer-reviewed journals available openly), ways to advocate for increased access, better archiving, and enabling A2K in developing countries through libraries.

Human rights call on us to ensure that everyone can create, access, use and share information and knowledge, enabling individuals, communities and societies to achieve their full potential.
The Adelphi Charter

The name of the movement, Access to Knowledge, was chosen because, at the highest levels of international politics, it was the one phrase that everyone supported and no one opposed. It is an undeniable umbrella movement, under which different channels of activism, across multiple disciplines, can marshal their strength. The panelists raised important issues about development and capacity, but with a focus on human rights, justice, and dignity through participation. It was challenging, but reinvigorating, to hear some of our own rhetoric at the Institute repeated in the context of this much larger movement. We at the Institute are concerned with the uses of technology whether that is in the US or internationally, and we'll continue, in our own way, to embrace development with the goal of creating a future where technology serves to enable human dignity, creativity, and participation.

Posted by jesse wilbur at 09:35 AM | Comments (0) | TrackBack
tags: Education , IP , a2k , amazon , conferences_excursions , culture , google , human_rights , law , libraries , open_access , peer_to_peer , treaty , wireless , yale

cultural environmentalism symposium at stanford Post date  03.11.2006, 3:49 PM

Ten years ago, the web just a screaming infant in its cradle, Duke law scholar James Boyle proposed "cultural environmentalism" as an overarching metaphor, modeled on the successes of the green movement, that might raise awareness of the need for a balanced and just intellectual property regime for the information age. A decade on, I think it's safe to say that a movement did emerge (at least on the digital front), drawing on prior efforts like the General Public License for software and giving birth to a range of public interest groups like the Electronic Frontier Foundation and Creative Commons. More recently, new threats to cultural freedom and innovation have been identified in the lobbying by internet service providers for greater control of network infrastructure. Where do we go from here? Last month, writing in the Financial Times, Boyle looked back at the genesis of his idea:

stanford law auditorium.jpg
We're in this room...
We were writing the ground rules of the information age, rules that had dramatic effects on speech, innovation, science and culture, and no one - except the affected industries - was paying attention.

My analogy was to the environmental movement which had quite brilliantly made visible the effects of social decisions on ecology, bringing democratic and scholarly scrutiny to a set of issues that until then had been handled by a few insiders with little oversight or evidence. We needed an environmentalism of the mind, a politics of the information age.

Might the idea of conservation -- of water, air, forests and wild spaces -- be applied to culture? To the public domain? To the millions of "orphan" works that are in copyright but out of print, or with no contactable creator? Might the internet itself be considered a kind of reserve (one that must be kept neutral) -- a place where cultural wildlife are free to live, toil, fight and ride upon the backs of one another? What are the dangers and fallacies contained in this metaphor?

Ray and I have just set up shop at a fascinating two-day symposium -- Cultural Environmentalism at 10 -- hosted at Stanford Law School by Boyle and Lawrence Lessig where leading intellectual property thinkers have converged to celebrate Boyle's contributions and to collectively assess the opportunities and potential pitfalls of his metaphor. Impressions and notes soon to follow.

Posted by ben vershbow at 03:49 PM | Comments (0) | TrackBack
tags: IP , Online , conference , conferences_excursions , copyright , copyright_and_copyleft , culture , ecology , environment , intellectual_property , internet , james_boyle , lessig , network_freedom , open_source